Resident Evil Revelations Review

I bought this game from the eShop some time back and then forgot about it when I got some newer ones. I’m glad I went back to it though, because this was a thoroughly enjoyable experience.

My only previous experience with the franchise was with Resident Evil 4 on the Wii. Although it was fun, I hated how frequently I ran out of ammo or health. I gave up around when a chainsaw-wielding maniac became an insurmountable obstacle. Since I’m mostly a casual gamer, I was glad that Revelations had a casual mode that removed these frustrations. The story is convoluted and does not merit too much attention. Plot summaries are shown when you load a save file, and were a nice touch since I picked up the game after long gaps.


The graphics are insanely good though, and this is probably the prettiest game I have on my 3DS. The pacing is great and there are long corridors that build up to a tense finale (generous item drops usually hint at a big boss fight coming up). The enemy designs are enjoyable gruesome and fun to kill. The entire game takes place on a ship and there is some back tracking that happens, but it does not become annoying. The map that is available in one of the screens certainly helps in these cases.

The story also lets you play as multiple characters and there are some parallel chapters that happen off the ship. This keeps things from becoming too repetitive.The weapons are the usual range of handguns, shotguns, and machine guns, and a nice but under-used rocket launcher that shows up for some satisfying moments. Weapon upgrades are hidden throughout the levels to upgrade the clip size, stopping power and so on.

I’m yet to play through the Raid mode (which gets unlocked as and when achievements are attained), but the story mode itself made the purchase worthwhile.

P.S. dodging sucks, I managed most of the game without it.

P.P.S.Favourite moment: MaaayDaaay!!